uVme The Next Big Thing on the Web — Climb Aboard
How often have you wished you were in at the beginning of something that turns out to be huge?
Even better if that ’something huge’ is coming from a company that already has a hugely successful product and has been established for over 5 years.
uVme is a totally new business, but with one major difference: without the risk of being “new”. There is a company with a solid foundation behind it, with an established support team, marketing team and technical-services team. This team have been working on uVme for over two years. Unlike any other globally successful company, where revenue is kept as profit for a select few, the very nature of our business model means that as we succeed, so does everyone involved, based on their individual efforts. With this proven track record and a visionary understanding of future online marketing trends, we are about to synergize current models of social networking and online gaming/entertainment.
Become a player in the world’s biggest game — find out more through this link!

#1 Buzz uVME EVO — — Project ePlay
How often have you wished you were in at the beginning of something that turns out to be huge?
Even better if that ’something huge’ is coming from a company that already has a hugely successful product and has been established for over 5 years.
Evolution day is a special event along the way to the launch of something big. Bigger than people expect.
This new product is known to us, the distributors, as project uVme or e-play. E-play is an online gaming platform with some twists that will make it unique.
And if you’re already a networker, this is going to appeal to you BIG time.
“Virtual World Direct (VWD) is about to synergize current models of social networking and online games/entertainment…
According to alexa.com (a site that ranks traffic to web sites) the eVo website is getting over four times the ranking that Virgin Atlantic gets, and almost three times the traffic that ford.com and visa.com get. It has captured the attention of MTV Networks, Sky TV, and other Fortune 500 and Blue-Chip companies. Even Donald Trump has his eye on it. So, what’s the big deal?
“You have probably seen sites like ’MySpace’, which has 176 million users. These sites are communities where people can interact and share their loves, their hates, their common interests and whatever is on their minds.
Digital Media Wire (April 2007) reports that brands such as Adidas and Electronic Arts (games developers and publishers) attributed more than 70% of their marketing return to the word-of-mouth effect within social networks.Nielson//NetRatings (May 2006) reports: ’Social Networking sites grow 47%, year over year, reaching 45% of web users.’ These figures speak for themselves.
Now imagine being able to harness this powerful medium, using it to fuel an online games, entertainment and social networking business!”
Become a player in the world’s biggest game — find out more through this link!
Become a player in the world’s biggest game — find out more through this link!
What are casual games of skill?
We have made it simple to join uVme and be involved. The business has been in development for over two years. A seven-figure investment has been made developing our exclusive range of games, the integrated instant messenger, Associate network software and hardware to run the whole platform. All this is now at your disposal to capitalise on the market.
The potential reach of the Internet is staggering. With broadband (and therefore quicker web access) reaching ever more homes and Internet cafés, the popularity of live interaction with other people online is exploding.
The speed of people’s home Internet connections is driving this market. In America, nearly 75% of Internet users had broadband at home last year, up from 57% just one year earlier%u2026and Internet users in India increased by 54% in just one year.
The Internet is the fastest-growing market in the history of the WORLD, but just this one sector has been growing FOUR TIMES FASTER than the Internet overall. People aren’t just using the web for information anymore; they now see it as a prime deliverer of entertainment. It’s even eating into TV-viewing figures, and therefore also TV advertising revenue. Meanwhile, in-game advertising is predicted to grow by 70% year-on-year, to be worth USD billions in three years. It’s no wonder that TV companies are scrambling for a piece of online games real estate - buying companies, launching games platforms, and putting their content online in interactive form.
Alex Burmaster, European Internet Analyst, Nielsen//NetRatings (a global leader in Internet media and market research) said, “Take the fact that the online games sector is growing at four times the rate of overall Internet growth together with the increasing numbers%u2026online and it is easy to see why companies such as MTV Networks are looking to get a piece of the action.”
Become a player in the world’s biggest game — find out more through this link!
Casual games are familiar, fun pastimes such as:
* Board games like draughts, backgammon
* Sports games like pool, golf and basketball
* Puzzle games like jigsaws and word games
These are played online in a tournament format, with each player paying a cash entry fee to play, and with a cash or merchandise prize going to the winner or winners of the tournament. Skill-based games are named accordingly because the outcome of each competition is based on the players’ ability and performance, with any elements of luck eliminated. This is critical, in order to be legal and avoid falling under anti-gambling statutes.
People like to play these games on their computers for a fun challenge. Playing them online against someone else adds an extra social, competitive element; and playing for cash prizes between USD$1 and $1,000 upwards makes them even more exciting and rewarding!
What does all of this mean? It means that online games are where the money is. People are willing to pay to play, and they are doing it already. Interesting fact?
It’s much more than that. Challenging a friend to a game, “u V me”, IS YOUR BUSINESS. The more fun people have, the bigger your profit. You don’t have to worry about stocks, overheads, selling, in fact, we’ve knocked down every barrier and erased every stigma attached, replacing it only with simplicity, fun, and status. So WIN or LOSE, you will always be a winner!
Visit uVme the Next Big Thing Videos for five great videos about uVme!


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